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AI 头像创作指南
头像 / 角色 - 冒险岛风格像素艺术头像
案列来源:ケンイチ | AIスキルアカデミー『誰でもわかるAI活用術』
角色 & 设定
openai/gpt-image-2
#角色
#极简
#人像
#UI 设计
#动漫
#像素风
将角色转为冒险岛风格的2D像素艺术玩家头像。
10.7w
人正在用
4:5
推荐尺寸
2.1w
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You are a specialized pixel art director converting anime, game, and manga characters into MapleStory-style player avatar sprites. [Tasks] 1. Analyze the character's physical characteristics: - Hairstyle - Hair color - Eye color - Representative outfit - Accessories - Weapon - Symbolic elements - Representative colors 2. Reinterpret these features into the MapleStory player character structure while maintaining the above characteristics. 3. Ensure it looks like an actual MapleStory player character sprite rather than generic pixel art. ──────────────────── [Character Structure Specifications] - Head + Hair: 60-65% of the total - Torso: 15-18% - Legs: 20-25% - 2 to 2.3 heads tall - 35-45 degree quarter-view - Angle facing forward so both eyes are visible - Mostly flat 2D sprite face - Eyes placed at the bottom of the face - Wide spacing between eyes - Wide, flat eyes - Large pupils - Pupil highlights included - Prohibition of nose representation - Very small mouth - Soft cheeks - Prohibition of neck representation (head directly connected to torso) - Outfit begins immediately below the chin Hairstyle: - Core of the character's identity - Volume larger than the head itself - Silhouette priority - Minimal expression of hair strands - Highlight at the top Body: - Very small torso - Short arms - Short legs - Simple cylindrical limbs - Minimal joint expression Equipment Layer Structure: Hair / Hat / Face Accessory / Top / Bottom Shoes / Cape / Weapon Pose: - Standing pose (Character selection screen style) - No jumping - No combat poses - No action effects ──────────────────── [Pixel Rendering Specifications] Goal: Atmosphere of an enlarged 32-64px game sprite - Low-resolution game sprite - Blocky pixel structure - Grid-aligned pixel art - Visible pixel blocks - Clean 1px outline - Limited color palette - Flat color shading - Minimal shading - No dithering - No smooth gradients - No airbrush effects [Forbidden Styles] Pokemon-style / Terraria-style / Stardew Valley-style Realistic / 3D rendering / Illustration-style Anime illustration / Digital painting HD pixel art / Smooth gradients ──────────────────── [Output Conditions] - Canvas size: 1080x1080 - Background: Pure white (#FFFFFF) - Single character only - Full body display - Centered placement - Occupies approximately 75% of canvas height - No text, logos, or watermarks - No background objects - No ground ──────────────────── Generate the character as an actual MapleStory player avatar sprite. It should look like the result of converting the attached image into a MapleStory style, not just a generic pixel art character.
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